Scatim Helicon
GoonWaffe Goonswarm Federation
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Posted - 2011.02.23 08:01:00 -
[1]
Should we worry that your past as a Developer may prevent you from being impartial when working as a CSM?
I'm thinking particularly of issues bought about under your watch - if CSM discussions turn to, say, de-buffing Supercarriers or changing some aspects of the Dominion sov system, will you be able to put ego to one side and be willing to take the axe to your own creations in the same way as you would that of others?
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Scatim Helicon
GoonWaffe Goonswarm Federation
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Posted - 2011.02.25 12:50:00 -
[2]
Originally by: Seleene
Originally by: Scatim Helicon Should we worry that your past as a Developer may prevent you from being impartial when working as a CSM? I'm thinking particularly of issues bought about under your watch - if CSM discussions turn to, say, de-buffing Supercarriers or changing some aspects of the Dominion sov system, will you be able to put ego to one side and be willing to take the axe to your own creations in the same way as you would that of others?
An axe? How about a flaming sword? Bear in mind that anything created on 'my watch' wasn't purely my own but the result of some sort of team effort that may or may not have been what was originally intended or desired. I know there are several things on TQ which I would have wanted to see come out differently or... finished.
I appreciate that games development is a team effort, but there have been instances where you nailed your colours very publicly to the mast - I'm thinking specifically of the Supercarrier buff and the 'Nozh vs Abathur' episode between Dominion 1.0 and Dominion 1.1.
Dominion 1.0 supercarriers were hilariously underpowered, but many people (I'm one of them) feel that the current version has pushed a little too far in the opposite direction (see this thread). If the topic of Supercarrier balance comes up, are you really the best person to be impartially debating the argument, or do you risk (even if just sub-consciously) allowing your previous position to get in the way?
Quote: Iteration is all about updating, tweaking and even scrapping things that do not work. This should be happening much more often than once every six months or every two years. It's one of the main reasons I am running for CSM - so I can go back there and ask in person, "Where the hell is XXXX? Sansha, wtf?" and a lot of other things.
Some kind of 'live balance team' to continually examine issues along these lines and push out tweaks and fixes would be much appreciated. The current stat of play where CCP give the players a year or more of complaining (and crosstraining to the current FotM), and wait for a space in the next bi-annual patch to drop the nerfhammer, satisfies nobody.
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